import tkinter as tk from tkinter import ttk import math import matplotlib matplotlib.use("TkAgg") import matplotlib.pyplot as plt from matplotlib.backends.backend_tkagg import FigureCanvasTkAgg class TabSearch: def __init__(self, notebook, tab_simulator): self.notebook = notebook self.tab_sim = tab_simulator self.frame = tk.Frame(notebook, width=280) self.frame.pack(side="left", fill="both", expand=True) self.frame.pack_propagate(False) self.frame_left = tk.Frame(self.frame, width=240) self.frame_left.pack(side="left", fill="y", padx=5, pady=5) self.frame_left.pack_propagate(False) self.frame_right = tk.Frame(self.frame) self.frame_right.pack(side="right", fill="both", expand=True, padx=5, pady=5) tk.Button(self.frame_left, text="Importar config", command=self.import_config).pack(pady=5) tk.Button(self.frame_left, text="Ejecutar búsqueda", command=self.run_search).pack(pady=5) self.label_m = tk.Label(self.frame_left, text="Masa: ??? kg", bg="white"); self.label_m.pack(pady=2, anchor="w") self.label_b = tk.Label(self.frame_left, text="b: ???", bg="white"); self.label_b.pack(pady=2, anchor="w") self.label_h0 = tk.Label(self.frame_left, text="h0: ??? m", bg="white"); self.label_h0.pack(pady=2, anchor="w") self.label_drag = tk.Label(self.frame_left, text="Drag: ???", bg="white"); self.label_drag.pack(pady=2, anchor="w") self.label_x_target = tk.Label(self.frame_left, text="X_target: ???", bg="white"); self.label_x_target.pack(pady=2, anchor="w") self.label_result = tk.Label(self.frame_left, text="Resultado:\n...", fg="green", bg="white") self.label_result.pack(pady=10, fill="x") self.fig = plt.Figure(figsize=(4,3), dpi=100) self.ax = self.fig.add_subplot(111) self.ax.set_xlabel("Ángulo (grados)") self.ax.set_ylabel("Vel. requerida (m/s)") self.canvas = FigureCanvasTkAgg(self.fig, master=self.frame_right) self.canvas_widget = self.canvas.get_tk_widget() self.canvas_widget.pack(fill="both", expand=True) self.m, self.b, self.h0 = 1.0, 0.0, 0.0 self.has_drag = False self.x_target = None def import_config(self): try: self.m = float(self.tab_sim.entry_masa.get()) if self.tab_sim.check_rozamiento.get(): self.has_drag = True self.b = float(self.tab_sim.entry_b.get()) else: self.has_drag = False self.b = 0.0 self.h0 = float(self.tab_sim.entry_h0.get()) if self.tab_sim.parametro_var.get() == "Alcance (m)": self.x_target = float(self.tab_sim.entry_v0.get()) else: self.x_target = None self.label_m.config(text=f"Masa: {self.m:.2f} kg") self.label_b.config(text=f"b: {self.b:.4f}") self.label_h0.config(text=f"h0: {self.h0:.2f} m") self.label_drag.config(text=f"Drag: {self.has_drag}") if self.x_target is not None: self.label_x_target.config(text=f"X_target: {self.x_target:.2f} m") else: self.label_x_target.config(text="X_target: (No hay)") self.label_result.config(text="Config importada OK", bg="lightgreen", fg="black") except ValueError: self.label_result.config(text="Error al leer config", bg="red", fg="white") self.x_target = None def run_search(self): if self.x_target is None: self.label_result.config(text="Error: en la pestaña 1 no se eligió 'Alcance (m)'", bg="red", fg="white") return X_target = self.x_target angulos, velocidades = [], [] best_angle, best_v = None, 1e9 for angle_deg in range(0, 91): v0_min, v0_max, final_v = 0.0, 300.0, 0.0 for _ in range(100): guess = 0.5*(v0_min+v0_max) dist = self.simular_dist(guess, angle_deg, self.has_drag) if abs(dist - X_target) < 0.1: final_v = guess break if dist < X_target: v0_min = guess else: v0_max = guess final_v = guess angulos.append(angle_deg) velocidades.append(final_v) if final_v < best_v: best_v, best_angle = final_v, angle_deg self.ax.clear() self.ax.set_xlabel("Ángulo (grados)") self.ax.set_ylabel("Vel. requerida (m/s)") self.ax.plot(angulos, velocidades, color="red") self.ax.plot([best_angle],[best_v], marker="o", markersize=8, color="green") self.canvas.draw() self.label_result.config(text=f"Mín. en {best_angle}°, v0={best_v:.2f} m/s", bg="white", fg="green") def simular_dist(self, v0_guess, angle_deg, drag): dt = 0.01 x, y = 0.0, self.h0 alpha = math.radians(angle_deg) vx = v0_guess*math.cos(alpha) vy = v0_guess*math.sin(alpha) while True: if drag: ax = -(self.b/self.m)*vx ay = -9.8 - (self.b/self.m)*vy else: ax, ay = 0.0, -9.8 vx += ax*dt vy += ay*dt x += vx*dt y += vy*dt if y <= 0: break return x